The Healer


Healers are the third archetype, probably the most essential one; they are the cornerstone of a group. As such, everyone who takes this path is able to keep their group alive and in normal condition. To do it, they use several more or less efficient procedures, depending of the situation. They also have a range of spells they can use to defend or attack by themselves and each one more or less complements one of the other archetypes. All healers are able to revive friends, heal them or boost their usefulness. The healer can become a Cleric, a Monk, an Enchanter, or a Druid.

Possible Following Classes: