slibah
03-06-2003, 12:33 AM
generally it would be nice to know how deep is the stat/rule system.
I personally favor D&d 3ed rules.
attack bonus ( more seasoned characters have more attacks in round) like +11/+8 (also affected by str + or - and items, feats and skills)
Armor class (affected by different feats and your dex + or - and items)
Hit points ( affected by different feats and your con + or - )
Saves (fortitude, Reflex and Will) (affected by different feats and stats AND some skills)
Spell resistance (by items or various races natural bonus)
+ or - from your stats (str,dex,con,int,wis,cha)
skills (they gain + and - from your stats.
feats (like dodge, Whirlwind attack, weapon specialization"longsword", Extended spell...
Creature size matters. (human is medium. Bear is huge. Giant is Gargantuan size. And dragon is Colossal. "harder to hit smaller targets, but harder to kill bigger targets. It is harder to try to knockdown one size category larger foe than yourself etc...
Different races have different abilities. Elves have +2 dex -2con. Humans learn faster, dwarves are tough. Elves have low light vision. Dwarves have darkvision and so on...
etc etc...
or will it be like...
[strenght
intelligence
hitpoints
(and thats it f ind a foe that suits you and kill it so you gain more strenght! yay!)]
More complitcated = better ( if it works generally)
I personally favor D&d 3ed rules.
attack bonus ( more seasoned characters have more attacks in round) like +11/+8 (also affected by str + or - and items, feats and skills)
Armor class (affected by different feats and your dex + or - and items)
Hit points ( affected by different feats and your con + or - )
Saves (fortitude, Reflex and Will) (affected by different feats and stats AND some skills)
Spell resistance (by items or various races natural bonus)
+ or - from your stats (str,dex,con,int,wis,cha)
skills (they gain + and - from your stats.
feats (like dodge, Whirlwind attack, weapon specialization"longsword", Extended spell...
Creature size matters. (human is medium. Bear is huge. Giant is Gargantuan size. And dragon is Colossal. "harder to hit smaller targets, but harder to kill bigger targets. It is harder to try to knockdown one size category larger foe than yourself etc...
Different races have different abilities. Elves have +2 dex -2con. Humans learn faster, dwarves are tough. Elves have low light vision. Dwarves have darkvision and so on...
etc etc...
or will it be like...
[strenght
intelligence
hitpoints
(and thats it f ind a foe that suits you and kill it so you gain more strenght! yay!)]
More complitcated = better ( if it works generally)