View Full Version : The SoF Specialty?
Bluenose
05-28-2003, 04:49 PM
In addition, in Dark and Light, each guild will have "to declare itself" according to its object. Thus, certain guilds will be known like warlike guilds, others like guilds of craftsmen, explorers, etc. The type of guild will have to be declared during creation and the choice will have its importance since it will determine the tools placed at the disposal of the guild, in the play.
A guild of craftsmen will thus profit from tools specific to the craftsmen, the guilds of combatants will be able to claim with warlike tools, etc.
What you think guys?
Looks like we need to specialise in an area, as a guild.
stephen_sof
05-28-2003, 05:09 PM
made post on our site here http://www.sofltd.com/DnL/html/modules.php?op=modload&name=PNphpBB2&file=viewtopic&p=1469&sid=cdc985a8f034974251483e2e987fe311#1469
silkr
05-28-2003, 05:57 PM
not exaclty right :)
we can declare a War guild or scout guild.
And we can have some guild for craft attach of the mother guild : sof.
DivZ3r0
05-28-2003, 06:15 PM
yes i know that you can join one "war" guild and alot of peacefull guilds like mining and crafting. And i think you will only be identified as a warguild. For the game since it would be stupid if guildmembers werent able to mine or something :P. So just register a war guild and put in the description we are an allrounders guild. Not too hard i think
Marauder
05-28-2003, 06:36 PM
i think war would be most fitting, since our goal is to get rid of light. It just means that crafters won't get the benefit of starting with tools, but heck, we could still buy them for crafters as a welcoming gift =D
Bandar
05-28-2003, 11:34 PM
I think we should have a seperate crafters guild who could supply us with our instruments of destruction :) Also they could build guild fortresses and houses etc :)
Shazi
05-28-2003, 11:36 PM
CRASH BURN DESTROY!!!!
we should be healers...
EXPLODE RUIN CONQUER!!!
:P
i think we should have 2 guilds, 1 trading and 1 military... (allied of course)
TheHazzard
05-29-2003, 12:16 PM
Soldiers of Fortune...
SOLDIERS....SOLDIERS...Soldiers doesnt craft....soldiers fight....
Bluenose
05-29-2003, 02:33 PM
hehe, soldiers can be any trade Hazz, engineers, technitians, hairdressers :P
We shall see how things work out, Guilds wont be in the beta for ages anyway...
Neither will be by the looks of things... :\
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