Kali
01-11-2003, 07:54 PM
I have to congradulate you, taking this step into this new dimesnion of Massively Multiplayer Online Games (MMRPGs). Your game is of great potential because you try to combine aspects of gameplaying that are really innovative.
I really like the idea of a huge terrain and the social experience aspect. This would open many possibilities to new styles of gameplaying . You would be able to define your own gameplay-style as a player through this game. I would like to ask you to make the fighting and social experience totally independent. Meaning that you would be able to progress in one of the two if desired. For exaple, someone might not want to fight at all and just be a Politician of DnL. You might even want to have a politician as a Class where you will gain political skills and so on.
A few notes just to remind you the major problems of MMRPGs:
I. Imbalances
II. Latency
III. Hacks
If you can reasonalby moderate these three problems I think that you will have the best MMRPG of 2003-2004.
I am looking forward to the Beta-Test and the hardware specifications.
Thank you for your time,
I really like the idea of a huge terrain and the social experience aspect. This would open many possibilities to new styles of gameplaying . You would be able to define your own gameplay-style as a player through this game. I would like to ask you to make the fighting and social experience totally independent. Meaning that you would be able to progress in one of the two if desired. For exaple, someone might not want to fight at all and just be a Politician of DnL. You might even want to have a politician as a Class where you will gain political skills and so on.
A few notes just to remind you the major problems of MMRPGs:
I. Imbalances
II. Latency
III. Hacks
If you can reasonalby moderate these three problems I think that you will have the best MMRPG of 2003-2004.
I am looking forward to the Beta-Test and the hardware specifications.
Thank you for your time,