MuadhQuren
12-13-2005, 01:21 AM
After experiencing the first day of SoG, we have come to realize there will have to be some changes to our original plan of the launch of the Avanguarde story, because of the awkward state of the game at this point.
In character, the ship has become damaged and wrecked on the large island North West of the Al-Drifa Kingdom. The crew remains with the ship to guard and repair it, while the refugees of Dusha Ogohn and those who have joined them along the way have spread out across the land with a mission: "Seek a location to settle the refugees."
The reason for this is because we feel the greatest sense of identify we will be able to establish will be a keep/city. The lack of current character customization and the fact that everyone is still learning the game does not contribute to roleplay.
Eohlwyn and I will be playing in character as soon as I have learned the basics, and our first priority is to establish the guild ( i.e create it in the game ).
We feel bad about this, since being in character right from the beginning was very very important to us. The game, however, is simply not in a state that allows it.
Learn the game, establish the guild, discover how to build a keep. ( Or at least discover a common location where we can be. ) Once we have a place to center our roleplay, things will get rolling.
In character, the ship has become damaged and wrecked on the large island North West of the Al-Drifa Kingdom. The crew remains with the ship to guard and repair it, while the refugees of Dusha Ogohn and those who have joined them along the way have spread out across the land with a mission: "Seek a location to settle the refugees."
The reason for this is because we feel the greatest sense of identify we will be able to establish will be a keep/city. The lack of current character customization and the fact that everyone is still learning the game does not contribute to roleplay.
Eohlwyn and I will be playing in character as soon as I have learned the basics, and our first priority is to establish the guild ( i.e create it in the game ).
We feel bad about this, since being in character right from the beginning was very very important to us. The game, however, is simply not in a state that allows it.
Learn the game, establish the guild, discover how to build a keep. ( Or at least discover a common location where we can be. ) Once we have a place to center our roleplay, things will get rolling.