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View Full Version : i gots a QUEstion????


SunFire
01-29-2003, 06:40 PM
Thsi look like a real good game. I have a few sugesons first: Why dont the ppl make it so that u can be lets say 1/2 mage and 1/2 warior because u dont want to play and start out as a mage and rail you statl eal high and then find out that he stronger monsters take a long time to kill with magic and then u see a warrior and he takes 1 swing and the monster and it dies! then you think to ur self i wasted all that mana just the kil the monster and this jack@$$ takes one swing and kill it! than u want to be a waior and then u have to aste even more time raising the wariors skill/level. waht a frecken good waste o thime, dont u say??

I have another question how do i rase those little sta things under ur name??????????? ;)

[Edited on 29/1/2003 by SunFire]

Antaean
01-29-2003, 06:44 PM
I believe some classes are a mix between healer and warrior, like a monk and bard.
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Madsniper
01-29-2003, 06:51 PM
im realy hoping to find a good warrior archer mix i just love weapons and i want to weild them all with great speed and force

i wonder if you get to pick 2 classes to mix or are they just pre dinfined mixtures to pick from

SunFire
01-29-2003, 10:27 PM
thnx ppl for ur help ;) :) ;) :) ;) :) :) :) man these smilies are cool :o :P :exclam:

neorapsta
02-01-2003, 11:04 PM
the class just sort of sets your starting abilities and preferences, for example there is nothing stopping you from learning the skills to be a fighter after you start out as a mage, jsut it would be a bit more difficult than if you had started out as a fighter

viv
02-06-2003, 11:15 AM
hi ;) are there any non-fighting classes like crafter or trader etc??? they are quite useful u know..... could we do lifeskills etc?

twisty42o
02-07-2003, 02:34 AM
there is going to be tradecraft, such as (hopefully) smithing, mining, fishing, trader almost any items you can find in the game will be able to be created by craftsmen

Leyanne
02-09-2003, 06:35 AM
Hopefully it will be as innovative as it sounds and we will have lots of choices for our characters. Would be kinda cool to have like 2 or 3 strands for the one character that you could switch over to. Most games you need to make mage character and a warrior character and include those other skills within that eg smithing fishing cooking etc. But imagine all of those options in one character. For example - you have a choice - click a button 'mage' - and your character works on or uses just those skills. And you have a button 'warrior' - and your character can develop and use just those skills. And maybe a 'combine' button where u can decide to what degree you want to combine mage and warrior like 30mage/70 warrior (and there you have your paladin). I think that would be a great idea - What do you think?

Catz
02-09-2003, 10:06 AM
I liked how soma did it, where u got better at what u do, so if u used weapons u got better in that and if u used magic u got better in that

eg0
02-09-2003, 05:04 PM
This game is gonna be skill based. After long time you can be 100 per cent skilled warrior and 100 per cent skilled mage same time. Well actually you will never gonna be 100 per cent skilled in anything because skills are omni potential, but let's say you can be good caster and warrior same time. More you use skill more you will learn it, simple as that.

NoRush
02-09-2003, 06:59 PM
I hope that things is not like in baldur's gate and many other rpgs I men that if u are a spellcaster u can't pick up the sword... what is point of that? there is curse upon spellcasters which deny them to grab the sword?! same thing goes with the armors...
if u are spellcaster u may not protect ur self?! :P

Mene
02-09-2003, 07:27 PM
I heard some one say soma. i really loved that game. But i think that if you worked on dark magic and then you chose to switch to light magic then the exp gained for dark magic would decrease to zero in a matter of hours.

Hyperblade
02-09-2003, 09:33 PM
Do you mean Myth Of Soma? :casstet:

Catz
02-09-2003, 09:36 PM
yup only soma that is, and would know about the change thing mene since I only used ligth magic

Mene
02-11-2003, 12:47 AM
Well I remember alot form that game i hear it's doing real well. They go their devil server up but the problem is that you are required to pay speretly fo each world.

Leyanne
02-12-2003, 10:29 AM
I wonder as more rpg's develop and become availablle - will they get more competitive, charge less per month. Most p2p's are pay per month, but there is one where you actually 'exchange' real money for game money. No monthly fees. You can play for free but choose to enter into an exchange system that might even see you making money.