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#41
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Alpha_And_Omega, I don't think I can RP with you because your name has two underscore ( _ ) in it. But that's okay because you can change your name to change your attitude. Notice that I am just stirring you up.. Or trying to.
And everyone picks on the Triar (Try-Hard, anyone?). Twill, Falushani, jinxwolf and Alpha_and_Omega all pick on me and I'm going to go and cry like a wittle girl. NOTE: Wittle is just meaning Little but saying it like a Baby. That's just so some people don't take it literally. And also, I meant Toddler because Babies can't talk. That's just so some people don't take it literally .Regards, Triar. |
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#42
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Interesting thread to say the least. Darksoul_ (notice the _) in my opinion mentionned one of the important points, how will the game manage characters with the same firstname? Let's say Darksoul Smith and Darksoul Doe? Or Triar the elf and Triar the troll? Alphanomega the Dark and AnO the Light?
Did I misunderstand something or did the dev not plan to implement lastnames at release? Besides in many games the names are limited to quite a short number of letters like say 10 which might hamper some imaginative players' naming. I agree with Alpha and some others, names should be restricted to letters, no figures in them. Please note I said nothing about numbers, why should we prevent the appearance of say Edward III... or Philippe VI... But Big Jim MCXXIV might be a little too much eh? |
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#43
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Quote:
When were we 'picking' on you?
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Wood Elf healer and wanderer, lover of water and all natural things Amy wo aishiteru. |
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#44
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Quote:
It's called sarcasm, Falushani . |
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#45
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Notice often times when there is some in game dispute/flames names will be attacked/derided/ridiculed even if the names dont have anything special about them.
Really names by themselves are worthless and are not an indication of anything special,they are just meaningless letters put together in some semi random order. The only names that matter are those that were built by reputation,action and fame. |
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#46
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1) Funniest/worst name ever seen: "himself" . so you get something like "Aragorn is talking to himself" or "Wergorn killed himself". Was quite common in BT1942.
2) Very nice the "Slaugther the ugliest name" hunt. We can even rage some "nice names" VS "bad names" war.. Fact is, who´s gonna decide who´s bad and who´s good? Maybe we should stick with a more common "names" VS "verbs" crucade. 3) what about MY name? is it offensive in some way? (it´s a plant in italian) |
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#47
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Funniest/worst name ever seen: "HiS-oWn-sMell", so you get something like:
Anacardo has been killed by HiS-oWn-sMell... ![]()
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#48
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Aye, it is, and it totally ruins all RP. Who in the world would want to RP with a plant.
![]()
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--------- 1337 is for losers. Try English. --------- ![]() I am Alpha and Omega, the Beginning and the End. -------Nature's Sword, The People's Sheild------- |
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#49
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I(<--important to notice that) don't think that the game will allow people to have the same firstname eventhough it should have last names, cause it would make for a very weird pm system where people had to type:
"/pm firstname lastname:" "/pm firstname_lastname" or some other naming combine way to get both name of a char in the pm line, and in regard to *:_ signs in names I think those are just plain stupid to cause they are most often a pest to pm, I will admit that in my mind I got the ability to stripe of the odd characters of the name so,which is also bad cause then I don't remember the odd characters if I where ever to pm him: _-{*Darksoul*}-_ becomes Darksoul in my mind. but when I have to type that name it like (forgot)Darksoul(forgot) well no pm's for that guy then ![]()
__________________
![]() u Looking at my tail ? :| look at my face instead maybe you will get a KISS The Library of Ganareth |
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#50
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Hmm...
I like the way you preach and rant, guys. You know that DnL will be alienating a large portion of their CASH if they enforce heavy-handed name rules and enforce RP. If only names that are SPECFIC in dealing with the RP world of DnL, a lot of people will be pretty upset. Like my name. I do not RP. I did RP in SB, but for reasons that I won't get into and I hated every minute of it and was glad to be rid of those people because they were the biggest group of assholes than any PvP ganker guild you could have the pleasure of running into(I think they have advertised on the boards here....yup, they have). I'm not saying that RPing is bad and lame (Mithrial Alliance on SB, Death server, one of two RP guilds I respect and only one I like. Those dwarves may have been gimped, but they had balls of stone), but it's obvious they won't annoy people like me who like to play MMORPGs to PvP, kill, loot, destroy, conquer. I find that entertaining. Call me a lamer, idiot, PvPer, ganker, whatever, but know that DnL will not enforce such rules that a MAJORITY of players find silly. There should be some names that should be outlawed, naturally, but striking out a large portion of names so that a MINORITY of players can be happy and RP in their own little world and send complaints to GMs when they get rolled by a group of PKs...it's silly.
So...I say, let people name their toons whatever they want. Keep spaces in so that people can have three names, first, middle and last. Nix the @#$%^&*(!*) and crap, because the PvPers you all love to hate wouldn't be caught dead with a stupid name anyway. Nix the Jew Murder, BlackieStomp, Chink Slaya and whatnot because no one wants to get sued in this day and age. Other than that...iamgod, ubermeister, chickmagnet are pubescent newbs who deserved to get rolled anyway and there are people to take care of that. However, names like mine, Darksoul's, AlphaandOmega's, Firefox's and so on and so forth should be allowed to stay. And will be. Because not everyone wants to be named after a citizen of JRR Tolkein's wetdream. Ya dig? |
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#51
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Quote:
In some games (Neverwinter nights for instance) you can both send tells according to the player's alias or to the character's name. If I recall correctly you can set up windows for tells so you won't have to type the whole name more than once anyway. |
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#52
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Quote:
I can't help but admit to the comic value of that one . . .
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#53
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I personally can relate to the concept of a naming policy and RP but lets not get self-righteous about RP like some of the other game communities have become. Players will play in whatever fashion they enjoy. The best you can hope for is an open system that allows for progression for both types without alienating one or the other. Impossible? Maybe.
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#54
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Someone's got it right....
Quote:
If this were an RP only game, I'm guessing there would be no differentiation between SPX and FPX...instead it would all be SPX, and only fighter-types would get exp from combat, right? Instead, it's explicit that you never need to be 'social' in order to progress with the game. 100 levels in FPX eh? Don't try to force your gaming habits on everyone else...if you think they're 'wrong' or just plain cockbites, then form an opposing guild/clan and try to kick the tar out of them. :-)
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=Gilgaretch | Jerilom=
TAO www.theancientorder.com |
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#55
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Quote:
Err, no? That's just gameplay mechanics, nothing to do with names and RP?
__________________
Only thing I know for sure is that I don't know... - Aosar, wise-arseness since 1985 |\ c"? "Bow to me or die, mortal!" ( ) "Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." & "Education is what remains after one has forgotten everything he learned in school." - Albert Einstein |
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#56
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I have no idea what you are talking about Gil, seriously, please explain what you mean in greater detail
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Wood Elf healer and wanderer, lover of water and all natural things Amy wo aishiteru. |
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#57
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Experience segregation
Well, unless I completely misunderstand the FAQ, character experience is gained in two segregated categories - social & fighting. In fact, a character can advance in one while completely ignoring the other.
This, to me, suggests that character advancement is built from the ground up to accomidate both the roleplayer and the non-RP hack & slash mentality.. The reason why I say this: If the game is, as I seem be hearing so many people in this thread suggest, made purely for the RP enthusiasts, and ideally the only ingame interaction would be in-character, then =all= experience would be 'social'. SXP seems to represent the experience gained by acting in an RP-centric manner (crafting, socializing, acting true to your character). FXP, however, is very contrary to a true RP mindset. The idea that a librarian should become more prosperous by picking up his sword and slaying a bear...? A bit contradictory. A game built purely upon an RP perspective, with the intent to hamstring non-roleplaying, would have more focus on only rewarding combat experience to combat-oriented characters, would it not? This FXP vs SXP construct implies to me that the core game design is trying to accomidate (and reward) both camps of players.....those who wish to enjoy a social roleplaying environment, and those who enjoy combat (PvE =or= PvP) but prefer the reward/progression structure of an RPG over a static FPS.
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=Gilgaretch | Jerilom=
TAO www.theancientorder.com |
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#58
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Ah yes, now I understand, thank you for the clarification. However, you forgot one importan system
EXPLORATION EXPERIANCE!!!!!! Hehe, I forgot how to increase font size, can someone help me out? I tried [fontsize=#] and [font size=#] but niether worked and for some reason my bloody guide went away so I am stuck with only stuff I already know.
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Wood Elf healer and wanderer, lover of water and all natural things Amy wo aishiteru. |
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#59
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Quote:
Actually, that would make IRL and in-game the librariean a better swordsman, would in not? Personally I feel that the separate systems work for the benefit of RP, since it gives you a possibility to make more complex characters in both RP and game mechanics...
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Only thing I know for sure is that I don't know... - Aosar, wise-arseness since 1985 |\ c"? "Bow to me or die, mortal!" ( ) "Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." & "Education is what remains after one has forgotten everything he learned in school." - Albert Einstein |
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#60
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I have figured it out
And this is not a strictly RP only game Finn, thus they do not alienate people. I may be a role-player, but if it were strictly RP I would not toush it with an arrow I shot out at 500 metres.
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Wood Elf healer and wanderer, lover of water and all natural things Amy wo aishiteru. |
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(it´s a plant in italian)






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